using System;
using System.Collections.Generic;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;
using Microsoft.Xna.Framework.Net;
using Microsoft.Xna.Framework.Storage;
using Komires.MataliPhysics;

namespace MySimpleScene
{
    public interface IDemoScene
    {
        string SceneName { get; }
        string SceneInfo { get; }
        PhysicsScene PhysicsScene { get; }

        void Create();
        void SetControllers();
        void Refresh(double Time);
        void Remove();
        void UpdateResources();
    }
}
